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Throwing is the new rolling

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Tuesday, May 15, 2007

5:10 PM - That extra dimension makes all the difference

There are plenty of people who prefer the pre-Playstation Final Fantasy games to later offerings in the series. Much like the fans who loved the first "Pirates of the Caribbean" and hated its sequel, I never understood these types. Both works were essentially identical. Final Fantasy VII, for example, was the Halo of the PSX - the marquee game, the first game they advertised on movie theater screens, the game many people bought that console to play, inspiring two sequel games set in the same world. More importantly, though, the Seven+ Final Fantasies kept all the hallmarks that made the series great: namely, long playing times, incredibly convoluted and melodramatic plots, interesting visual design, and quirky hairstyle choices.

Shonen Jump released pics of the new Final Fantasy 4 3D remake for the DS, and someone on the NeoGAF forums made a couple of images comparing the new one with the same events from the original SNES version. Enjoy.




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Blogger hk_newbie said...

this may sound cheesy, and not make a whole lot of sense, but emotions rarely do; I was able to visualize better in the old 8 and 16 bit games (i.e. create my own world, have my own concept of how the characters would look) better than the "true to life" graphics of more modern games. And the writing in FF3 (VI) and crono trigger, for example, still outshines modern RPG writing. Probably cause it wasn't cliched at that point yet.  


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